That's exactly how we will fill our Statetable! When we transition from '1' to '0' then J, K = X, 1.When we transition from '0' to '1' then J, K = 1, X.So, you have to remember (or keep somewhere) the following: J = 1, K = 0, where the next Outputs/State will be '1'īut, we will not fill our Statetable using those Cases, but with some that contain Don't Cares!.J = 0, K = 1, where the next Output/State will be '0'.J = K = 1, called Switch, where it inverses the Output/State.J = K = 0, called Memory State, where it keeps it's previous Output/State.If you remember from Flip Flops a JK Flip Flop has 4 Cases. Also, before starting out I want to point out some Tricks with which we will fill our Statetable. To make the post easier to understand and much more compact we will implement a specific Example Circuit, and we will get very in depth. :D So, withour further do let's get straight into it! That's what we will do today, and that's why I call it Advanced Sequential Circuits. We already did a good little Sequential Circuit in Sequential Circuits and in the Statetable Simplification Method, but I didn't showed you how you implement such a Circuit using JK Flip Flops instead of D Flip Flops. Hello my friends it's me drifter1! Today's post will be about the implementation of an Sequential Circuit in Multisim.
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